Immersive Technologies in Arts and Culture, Minor

Immersive Technologies in Arts & Culture Minor

Kelly Delaney, Advisor
kellydel@andrew.cmu.edu
https://ideate.cmu.edu 

Overview

Immersive and spatial media encompass a suite of emerging production and embodied viewing technologies that offer innovative possibilities in the arts, entertainment, science, industry, and countless other domains. Technologies seeded 50 years ago are now entering commercial, political and cultural realms; and the potential for augmented and immersive experiences to further disrupt our current media ecosystem is tremendous. 

As immersive experiences and augmented realities increasingly feature in work and leisure, young innovators are needed who can blend technological skills with creative imagination and critical humanistic practice. Students in the Immersive Technologies in Arts & Culture minor will be hybrid technologists, media-makers, and storytellers who can create mediated experiences at the intersection of technology, design, and the humanities. They will be equipped with the social consciousness, global awareness, and cross-cultural skills needed to forge positive new paths for immersive media going into the future. 

Learn to:
  • Construct and deconstruct immersive and augmented experiences with respect to the cultural, socio-emotional, and embodied aspects of human experience.
  • Develop the technical know-how and creative production skills to collaboratively author original narratives and prototype spatially mediated experiences.
  • Explore narrative possibilities and technical affordances of the genre while attending to aesthetic consideration, humanistic concerns, and design conventions.

The Immersive Technologies in Arts & Culture minor is offered through a collaboration between IDeATe and the Department of Languages, Cultures & Applied Linguistics, bringing together expertise from across the university.

Curriculum

Immersive Technologies in Arts & Culture MinorMinimum of 54 Units
One IDeAte Portal Course - Minimum of 9 Units
Units
82-250Digital Realities: An Introduction to Immersive Storytelling9
62-150IDeATe Portal: Introduction to Media Synthesis and Analysis
Section C: Life in the Digital Factory
10
One Intercultural Focus Course - Minimum of 9 Units
82-280Bilingual & Bicultural Experiences in the US9
82-282Interpreting Global Texts & Cultures9
82-283Language Diversity & Cultural Identity9
One Computing Course - Minimum of 9 Units
15-104Introduction to Computing for Creative Practice10
15-110Principles of Computing10
15-112Fundamentals of Programming and Computer Science12
60-212Intermediate Studio: Creative Coding12
IDeATe Immersive Technologies Courses - Minimum of 27 Units*
15-463Computational Photography12
53-353Understanding Game Engines9
53-354Principles of Lighting for Games and XR6
53-451Research Issues in Game Development: Designing for XR12
54-397Sound Design For Interactive Environments9
54-399Decoding Media9
60-415Advanced ETB: Animation Studio10
82-187Documentary, Found Sound, and Hidden Frequencies in Language and Culture3
82-200Curating Cultural and Arts Festivals through Theory and Practice9
Additional courses are available. Please check IDeATe Courses for the options for the current and upcoming semester. 
Double-counting

Students may double-count up to two of their IDeATe minor courses for other requirements.

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