Animation and Special Effects, Minor
Animation & Special Effects Minor
Kelly Delaney, Advisor
kellydel@andrew.cmu.edu
https://ideate.cmu.edu
Overview
Animation & Special Effects comprise a rich field of inquiry at the intersection of art, science, and technology. Students in the IDeATe Animation & Special Effects minor will gain experience and competency across a wide range of techniques, while learning about the diverse histories, theories, and practices of animation from renowned faculty experts and visiting artists. Coursework cultivates development of unique aesthetics and individual voice through opportunities for group critique, iteration, public screening and exhibition. Through the minor, students will: have opportunities to collaborate and connect with peers in other fields of research; develop relevant practical skills and abilities that can be applied across a variety of independent studio and industry contexts; deepen cultural sensitivities while expanding their own creative practices; and develop a compelling animation portfolio. In particular, students will gain skills and competencies in the following areas:
- Storytelling through animation
- Digital 2D and 3D animation techniques
- Expanded and experimental animation methods
- Real-time animation systems
- Motion-capture technologies
- Visual effects and procedural animation
- Rendering and compositing
The Animation & Special Effects minor is offered through a collaboration between IDeATe and the Robotics Institute, bringing together expertise from across the university.
Curriculum
Animation & Special Effects MinorMinimum of 45 Units
One Computing Course - Minimum of 9 units
| Units | ||
| 15-104 | Introduction to Computing for Creative Practice | 10 |
| 15-110 | Principles of Computing | 10 |
| 15-112 | Fundamentals of Programming and Computer Science | 12 |
| 60-212 | Intermediate Studio: Creative Coding | 12 |
One IDeATe Portal Course - Minimum of 9 units
| 60-125 | IDeATe: Introduction to 3D Animation Pipeline | 12 |
IDeATe Animation & Special Effects Courses - minimum of 27 units
| 15-463 | Computational Photography | 12 |
| 53-325 | IDeATe Special Topics in Animation: Bipedal Rigging for Animation Production | 9 |
| 53-362 | Advanced Look Development: The Two Worlds of Texture | 9 |
| 60-218 | Intermediate Studio: Real-Time Animation | 10 |
| 60-220 | IDeATe: Technical Character Animation | 10 |
| 60-222 | Intermediate Studio: 3D Animation | 10 |
| 60-224 | Intermediate Studio: Expanded Cinema | 10 |
| 60-413 | Advanced ETB: Real-Time Animation | 10 |
| 60-414 | Advanced ETB: Hand Drawn Animation | 10 |
| 60-415 | Advanced ETB: Animation Studio | 10 |
| Additional course options as available. Please refer to the IDeATe website for courses for the current and upcoming semester. | ||
Double-counting
Students may double-count up to two of their Animation & Special Effects minor courses toward other requirements.
